A focused N-panel that turns hard-edged boolean cuts into clean, smooth surfaces with one click. Built for hard-surface modelers who live in booleans — the post-boolean cleanup pass for KIT OPS geometry.
// design-magic.metashape
Design Magic does two things well — turn faceted boolean edges into clean radii, and manage the boolean solver tradeoff. No hand-retopology, no editing modifiers one at a time.
Adds a tuned Remesh + Smooth stack to the active object in a single click. The same button removes both — your underlying boolean stack stays untouched.
Flips every Boolean modifier on the object between EXACT and FAST in one click. Block out fast, then switch to precise before you render.
Step resolution up or down in proportion — voxel size and smooth iterations move together — so detail stays visually coherent, with safety clamps that warn at the limit.
Every operation is reversible and lives on the object's modifier stack. Compare the raw boolean against the smoothed result without committing to either.
Stateless and convention-driven — a named Smooth modifier signals METASHAPE is on, so behavior stays transparent for manual users and automation alike.
For the hard-surface modelers who build with booleans and want the cleanup pass to keep up with the iteration.